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Research Team

AI in Games

Team Overview

The AI in Games research team explores the potential of artificial intelligence in the interactive entertainment and simulation technology industries. We believe that AI not only makes games more challenging but also more immersive and personalized for each player.

Our research focus includes the development of adaptive intelligent agents (NPCs), Procedural Content Generation, and the utilization of gamification concepts for serious purposes such as education, training, and security simulations.

Key Focus Areas

  • Intelligent NPCs

    Designing non-player characters with dynamic behavior capable of learning from player strategies using Reinforcement Learning.

  • Procedural Content Generation

    Automating the creation of assets, maps (levels), and game scenarios based on algorithms to enhance game development efficiency.

  • Gamification & Serious Games

    Applying game mechanics to solve real-world problems, increasing user engagement in education and professional training.

Meet The Team

Hanny Haryanto, M.Kom

Hanny Haryanto, M.Kom

NIDN: 0621118401

Research Coordinator

Expert in developing artificial intelligence for video games, interactive mechanics, and applied gamification.

Acun Kardinawati, M.Kom

Acun Kardinawati, M.Kom

NIDN: 0615017501

Researcher

Ummi Rosyidah, M.Kom

Ummi Rosyidah, M.Kom

NIDN: 0621058402

Researcher

Indra Gamayanto, MITM

Indra Gamayanto, MITM

NIDN: 0612047601

Researcher