The AI in Games research team explores the potential of artificial intelligence in the interactive entertainment and simulation technology industries. We believe that AI not only makes games more challenging but also more immersive and personalized for each player.
Our research focus includes the development of adaptive intelligent agents (NPCs), Procedural Content Generation, and the utilization of gamification concepts for serious purposes such as education, training, and security simulations.
Designing non-player characters with dynamic behavior capable of learning from player strategies using Reinforcement Learning.
Automating the creation of assets, maps (levels), and game scenarios based on algorithms to enhance game development efficiency.
Applying game mechanics to solve real-world problems, increasing user engagement in education and professional training.
NIDN: 0621118401
Research Coordinator
Expert in developing artificial intelligence for video games, interactive mechanics, and applied gamification.
NIDN: 0615017501
Researcher
NIDN: 0621058402
Researcher
NIDN: 0612047601
Researcher